I'm Yingel. As Chief Intelligence Officer of Illumina's Science Council, I can provide you with battlefield strategies, provided that you consider me a trustworthy companion.
★★★★★★
She was born into a family of Illumina soldiers and is now a senior intelligence officer of the Committee. Many plans are hidden deep within her eyes.
Initial
She was born into a family of Illumina soldiers and is now a senior intelligence officer of the Committee. Many plans are hidden deep within her eyes.
Deals 200% damage to the enemy who has the highest HP and the most Open Wounds, or else attacks the nearest enemy.
Deals 215% damage to the enemy who has the highest HP and the most Open Wounds, or else attacks the nearest enemy.
Deals 235% damage to the enemy who has the highest HP and the most Open Wounds, or else attacks the nearest enemy.
Equipment
Specialized Reload
Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 270% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's attacks ignore 5% of their DEF and her Chain Combo final damage increases by 3%.
Work Skill
Starlight Omniscience
When deployed to the Starlight Chamber, increases Heartstone production efficiency by 10%.
Work Skill
Firefly Keeper
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 270% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's attacks ignore 5% of their DEF and her Chain Combo final damage increases by 3%.
Work Skills
Starlight Omniscience
Firefly Keeper
When deployed to the Starlight Chamber, increases Heartstone production by 10%.
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
Before: CC(2) Deals 200% damage to the nearest enemy. /(3) Deals 215% damage to the nearest enemy. /(7) Deals 235% damage to the nearest enemy. ES Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 200%.
After: CC(2) Deals 200% damage to the enemy who has the highest HP and the most Open Wounds, or else attacks the nearest enemy. /(3) Deals 215% damage to the enemy who has the highest HP and the most Open Wounds, or else attacks the nearest enemy. /(7) Deals 235% damage to the enemy who has the highest HP and the most Open Wounds, or else attacks the nearest enemy. ES Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 200% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's Chain Combo final damage increases by 3%.
Before: ES Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 200% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's Chain Combo final damage increases by 3%.
After: ES Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 200% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's attacks ignore 3% of their DEF and her Chain Combo final damage increases by 3%.
Equipment[]
Halcyon Shot
This sniper rifle stands out from any ordinary firearm due to its unique material and structure, which were carefully crafted by a specialized department specifically for Yingel. Even those unfamiliar with firearms can detect obvious traces of modifications made to this exceptional weapon.
Halcyon Shot
This sniper rifle stands out from any ordinary firearm due to its unique material and structure, which were carefully crafted by a specialized department specifically for Yingel. Even those unfamiliar with firearms can detect obvious traces of modifications made to this exceptional weapon.
Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 200% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's attacks ignore 5% of their DEF and her Chain Combo final damage increases by 3%.
Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 220% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's attacks ignore 5% of their DEF and her Chain Combo final damage increases by 3%.
Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 240% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's attacks ignore 5% of their DEF and her Chain Combo final damage increases by 3%.
Every second Normal Attack, Yingel's Normal Attack damage multiplier increases to 270% and inflicts 1 Open Wound, up to 20 stacks. For every Open Wound a target has, Yingel's attacks ignore 5% of their DEF and her Chain Combo final damage increases by 3%.
Active Skills are divided into Preemptive Strike Skills and Non-preemptive Strike Skills. Preemptive Strike Skills can be used right when the battle begins! Active Skills must be used before connection, and will enter a cooldown period after use. Different Aurorians have different Active Skills, and the right combination of different skills can yield tremendous benefits!
Active Skill Enhancement: Changes Active Skill to Preemptive Strike. Available upon entering combat.
ES When Yingel deals damage to targets that have an Open Wound, she ignores 5% of their DEF for every 1 Open Wound they have. (Valid for Ascension III).
Cross-Shaped Prism Tile[]
When connecting tiles, converts 4 tiles in a cross shape around cross-shaped Prism Tiles into the same element as the Cross-Shaped Prism tiles.
Active Skill Enhancement:
Active Skill
Active Skills are divided into Preemptive Strike Skills and Non-preemptive Strike Skills. Preemptive Strike Skills can be used right when the battle begins! Active Skills must be used before connection, and will enter a cooldown period after use. Different Aurorians have different Active Skills, and the right combination of different skills can yield tremendous benefits!