I'm Rouge, Rediesel Wrench's top-notch inventor. If you're going to throw me a party, prepare me your best grilled meat. Ahem, speaking of which... is Ruby here?
★★★★★
A member of the Rediesel Wrench, she's heavily dependent on Ruby. She may come across as mean and bitter but behind her sharp tongue is actually a thoughtful and tender heart.
Initial
A member of the Rediesel Wrench, she's heavily dependent on Ruby. She may come across as mean and bitter but behind her sharp tongue is actually a thoughtful and tender heart.
Ascended
Aurorian Max Attribute Preview
Active Skill
Clamp FuryPreemptiveCD: 3 Turns
Choose 1 of the 13 tiles in a diamond shape, dealing 350% damage to the selected tile and its 3 surrounding clusters and forcing enemies within range to move 2 tiles towards the selected tile. The damage is reduced by 53% per cluster.
For every 3rd and 5th normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 53% when the target is at its max HP.
Work Skill
Simulation Proficiency
When in the simulation room, Data Disk compilation time is reduced by 1 hour.
Work Skill
Firefly Keeper
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
February 17, 2022 (Error: first parameter cannot be parsed as a date or time.)
Availability
Event Welfare
Introduction
A member of the Rediesel Wrench, she's heavily dependent on Ruby. She may come across as mean and bitter but behind her sharp tongue is actually a thoughtful and tender heart.
3 Combo: Deals 133% damage to 1 surrounding cluster.6 Combo: Deals 135% damage to 12 tiles in a diamond shape.9 Combo: Deals 153% damage to 16 tiles in a radial shape.
Equipment Skill: Vermillion Clash
For every 3rd and 5th normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 53% when the target is at its max HP.
Work Skills
Simulation Proficiency
Firefly Keeper
When in the simulation room, Data Disk compilation time is reduced by 1 hour.
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
Max. Value[]
ATK / DEF / HP
Fire Fire
Rouge
3333 1263 11344
Rediesel Wrench
Stats[]
Without Affinity, Equipment, and Breakthrough bonuses.
Unlock Equipment Skill: For every 3rd normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 3% when the target is at its max HP.
For every 3rd normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 3% when the target is at its max HP.
For every 3rd and 5th normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 3% when the target is at its max HP.
Choose 1 of the 13 tiles in a diamond shape, dealing 350% damage to the selected tile and its 2 surrounding clusters and forcing enemies within range to move 2 tiles towards the selected tile. The damage is reduced by 53% per cluster.
Choose 1 of the 13 tiles in a diamond shape, dealing 350% damage to the selected tile and its 3 surrounding clusters and forcing enemies within range to move 2 tiles towards the selected tile. The damage is reduced by 53% per cluster.
Equipment[]
Blazing Epee
Rouge made this weapon herself. It has a special magazine that can be filled with various kinds of ammunition, and Rouge can use her Lumina to detonate bullets after they have been fired. The plier is also able to shoot out copper wire to grapple the enemy.
Blazing Epee
Rouge made this weapon herself. It has a special magazine that can be filled with various kinds of ammunition, and Rouge can use her Lumina to detonate bullets after they have been fired. The plier is also able to shoot out copper wire to grapple the enemy.
Aurorian Equipment Info
Level
Equipment Material
Upgrade Effect
1
Unlocks at Ascension 1
Fire Counter Damage +3%, ATK+30, DEF+10, HP+50.
Ascension 1 For every 3rd normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 3% when the target is at its max HP.
Ascension 2 For every 3rd and 5th normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 3% when the target is at its max HP.
Ascension 1 For every 3rd normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 5% when the target is at its max HP.
Ascension 2 For every 3rd and 5thnormal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 5% when the target is at its max HP.
Ascension 1 For every 3rd normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 35% when the target is at its max HP.
Ascension 2 For every 3rd and 5th normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 35% when the target is at its max HP.
Ascension 1 For every 3rd normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 53% when the target is at its max HP.
Ascension 2 For every 3rd and 5th normal attack, damage is increased based on the target's remaining HP. The increase reaches a maximum of 53% when the target is at its max HP.