Everything given to you in life is a blessing. I am Nadine, the one who illuminates Lumopolis with the lantern in my hands.
★★★★
Captain of the Lumo Nightwatch Recruits. Cool, calm, focused, and admired for treating everything seriously.
Initial
Captain of the Lumo Nightwatch Recruits. Cool, calm, focused, and admired for treating everything seriously.
Ascended
Stern and serious is Nadine's modus operandi. Never tiring, she always performs her duties. Even with her new spring outfit and cute little lantern, her character shines through.
Busy Beacon
Aurorian Max Attribute Preview
Active Skill
Lantern of LumoPreemptiveCD: 3 Turns
Places 1 lantern that exists for 2 rounds. While active, the tile is locked to Yellow. The lantern recovers the team's HP by 180% of ATK whenever the team passes through. The lantern disappears when touched by an enemy.
While a lantern exists, it unleashes light that illuminates 1 surrounding cluster at the end of each round, dealing 120% damage and has a 50% chance to inflict Blind on enemies for 1 round.
Work Skill
Dispatch Boost
−1 hour to regain dispatch when deployed to the Dispatch Office.
Work Skill
Space Design
When deployed to the Bridge, furniture increases Mood by an extra 2%.
Captain of the Lumo Nightwatch Recruits. Cool, calm, focused, and admired for treating everything seriously.
Stern and serious is Nadine's modus operandi. Never tiring, she always performs her duties. Even with her new spring outfit and cute little lantern, her character shines through.
Name
Nadine
Japanese Name
ナディーン (Nadīn)
Taiwanese Name
娜汀 (Nà tīng)
Korean Name
나딘 (Na Din)
Spanish Name
Nadine
Indonesian Name
Nadine
Thai Name
นาดีน (Nā dīn)
Portuguese Name
Nadine
Nickname
Night Lantern
Rarity
⭐⭐⭐⭐
Gender
Female
Height
5'1"
Birthday
February 3
Birthplace
Lumopolis
Profession
Support
Element
Affiliation
Lumopolis
Fighting Style
Lantern of Khrimea, Night's Retreat
Aurorian Dubbing
Kana Ueda
Personality
Romantic
Obtained From
Mainstay Recruitment
Release Date
June 17, 2021 (4 years ago)
Availability
Permanent
Skills[]
Active Skill: Lantern of Lumo
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Chain Combo: Light Echo
5 Combo: Recovers the team's HP by 195% of Nadine's ATK.10 Combo: Recovers the team's HP by 255% of Nadine's ATK.
Equipment Skill: Night's Retreat
While a lantern exists, it unleashes light that illuminates 1 surrounding cluster at the end of each round, dealing 120% damage and has a 50% chance to inflict Blind on enemies for 1 round.
Work Skills
Dispatch Boost
Space Design
−1 hour to regain dispatch when deployed to the Dispatch Office.
When deployed to the Bridge, furniture increases Mood by an extra 2%.
Max. Value[]
ATK / DEF / HP
Thunder
Nadine
2976 1095 9280
Lumopolis
Stats[]
Without Affinity, Equipment, and Breakthrough bonuses.
Unlock Equipment Skill: Whenever a lantern disappears at the end of its duration, it unleashes light that illuminates 1 surrounding cluster, dealing 30% damage and has a 20% chance to inflict Blind on enemies for 1 round.
Whenever a lantern disappears at the end of its duration, it unleashes light that illuminates 1 surrounding cluster, dealing 30% damage and has a 20% chance to inflict Blind on enemies for 1 round.
While a lantern exists, it unleashes light that illuminates 1 surrounding cluster at the end of each round, dealing 30% damage and has a 20% chance to inflict Blind on enemies for 1 round.
Equipment[]
Lantern of Khrimea
This lantern with a long chain is the symbol of the Nightwatch and never goes out. Even in the darkest places, Nadine, as Captain of the Nightwatch, can hold this lantern high and use her own Luminatics to emit a shining light, dispersing the darkness and repelling her enemies.
Lantern of Khrimea
This lantern with a long chain is the symbol of the Nightwatch and never goes out. Even in the darkest places, Nadine, as Captain of the Nightwatch, can hold this lantern high and use her own Luminatics to emit a shining light, dispersing the darkness and repelling her enemies.
Ascension 1 Whenever a lantern disappears at the end of its duration, it unleashes light that illuminates 1 surrounding cluster, dealing 30% damage and has a 20% chance to inflict Blind on enemies for 1 round.
Ascension 3 While a lantern exists, it unleashes light that illuminates 1 surrounding cluster at the end of each round, dealing 30% damage and has a 20% chance to inflict Blind on enemies for 1 round.
Ascension 1 Whenever a lantern disappears at the end of its duration, it unleashes light that illuminates 1 surrounding cluster, dealing 60% damage and has a 30% chance to inflict Blind on enemies for 1 round.
Ascension 3 While a lantern exists, it unleashes light that illuminates 1 surrounding cluster at the end of each round, dealing 60% damage and has a 30% chance to inflict Blind on enemies for 1 round.
Ascension 1 Whenever a lantern disappears at the end of its duration, it unleashes light that illuminates 1 surrounding cluster, dealing 90% damage and has a 40% chance to inflict Blind on enemies for 1 round.
Ascension 3 While a lantern exists, it unleashes light that illuminates 1 surrounding cluster at the end of each round, dealing 90% damage and has a 40% chance to inflict Blind on enemies for 1 round.
Ascension 1 Whenever a lantern disappears at the end of its duration, it unleashes light that illuminates 1 surrounding cluster, dealing 120% damage and has a 50% chance to inflict Blind on enemies for 1 round.
Ascension 3 While a lantern exists, it unleashes light that illuminates 1 surrounding cluster at the end of each round, dealing 120% damage and has a 50% chance to inflict Blind on enemies for 1 round.