Good day. I'm Leyn, a Lumopolis judge. I shall continue to fight for justice even here. I hope you'll be forgiving if I cause any offense.
★★★★★★
An upright judge of Lumopolis who hates all evils, and he always treats others equally. At the same time, he has a stubborn and aloof side.
Initial
An upright judge of Lumopolis who hates all evils, and he always treats others equally. At the same time, he has a stubborn and aloof side.
Ascended
Aurorian Max Attribute Preview
Active Skill
Whirlwind CarnagePreemptiveCD: 0 Turns
Selects 1 tile from 4 tiles in a cross shape at the current location and deals 100% damage to 2 rows in a fan shape in this direction. Zeal increases damage and range, dealing up to 400% damage to 7 rows in a fan shape. Zeal will be cleared after casting the skill. If you choose to cast this skill with your current tile, it will increase Zeal by 35 points instead of dealing damage.
Zeal, the higher the Zeal, the higher the damage bonus. When Zeal reaches 100, he enters the Overzealous state and cannot use Normal Attacks. However, the final damage of his Chain Combos increases by 30%.
Work Skill
Simulation Proficiency
When in the simulation room, Data Disk compilation time is reduced by 1 hour.
Work Skill
Firefly Keeper
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
Zeal, the higher the Zeal, the higher the damage bonus. When Zeal reaches 100, he enters the Overzealous state and cannot use Normal Attacks. However, the final damage of his Chain Combos increases by 30%.
Work Skills
Simulation Proficiency
Firefly Keeper
When in the simulation room, Data Disk compilation time is reduced by 1 hour.
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
Zeal, the higher the Zeal, the higher the damage bonus. When Zeal reaches 100, he enters the Overzealous state and cannot use Normal Attacks. However, the final damage of his Chain Combos increases by 30%.
Although it's nothing like the weapons traditionally used by knights in Lumopolis, Leyn, who cares more about a weapon's practical use than its looks, doesn't mind it at all, which reflects his character more or less... Leyn can infuse Luminatics into this weapon to make it continuously rotate, accelerate, and activate a switch to make Lumina gush out to destroy his enemies.
Spinning Rotor
Although it's nothing like the weapons traditionally used by knights in Lumopolis, Leyn, who cares more about a weapon's practical use than its looks, doesn't mind it at all, which reflects his character more or less... Leyn can infuse Luminatics into this weapon to make it continuously rotate, accelerate, and activate a switch to make Lumina gush out to destroy his enemies.
Zeal, the higher the Zeal, the higher the damage bonus. When Zeal reaches 100, he enters the Overzealous state and cannot use Normal Attacks. However, the final damage of his Chain Combos increases by 30%.
Zeal, the higher the Zeal, the higher the damage bonus. When Zeal reaches 100, he enters the Overzealous state and cannot use Normal Attacks. However, the final damage of his Chain Combos increases by 30%.
Zeal, the higher the Zeal, the higher the damage bonus. When Zeal reaches 100, he enters the Overzealous state and cannot use Normal Attacks. However, the final damage of his Chain Combos increases by 30%.
Zeal, the higher the Zeal, the higher the damage bonus. When Zeal reaches 100, he enters the Overzealous state and cannot use Normal Attacks. However, the final damage of his Chain Combos increases by 30%.
Active Skills are divided into Preemptive Strike Skills and Non-preemptive Strike Skills. Preemptive Strike Skills can be used right when the battle begins! Active Skills must be used before connection, and will enter a cooldown period after use. Different Aurorians have different Active Skills, and the right combination of different skills can yield tremendous benefits!
Active Skill Enhancement: Combat Overload becomes a Preemptive Strike and increases Zeal to 100 when activated. (Valid for Ascension III)
Active Skills are divided into Preemptive Strike Skills and Non-preemptive Strike Skills. Preemptive Strike Skills can be used right when the battle begins! Active Skills must be used before connection, and will enter a cooldown period after use. Different Aurorians have different Active Skills, and the right combination of different skills can yield tremendous benefits!
Active Skill Enhancement: Can select current tile to increase Zeal by 35 instead of dealing damage. (Valid for Ascension I)
Zeal[]
Each Normal Attack grants 5 points, up to 100 points.