Finally! Lenore has been waiting for Navigator's command. ... There is no command for Lenore to obey? ... No tasks either?
★★★★★★
A member of the True Order, quiet but very capable. She doesn't seem to have her own thoughts or any ambition. The purpose of her life is to receive and fulfill orders.
Initial
A member of the True Order, quiet but very capable. She doesn't seem to have her own thoughts or any ambition. The purpose of her life is to receive and fulfill orders.
Ascended
Aurorian Max Attribute Preview
Active Skill
Vermilion SeaPreemptiveCD: 1 Turns
Lenore joins the battle with the Sanity System. Choose any 1 tile and then select another 1 within 2 surrounding clusters to generate a rectangle area, within which dealing 333% DMG to tiles. Each tile in the rectangle deducts 3 Sensibility points. If an enemy unit sustains damage more than once, the subsequent effect is reduced to 33%. Every time when an Active Skill causes DMG, Lenore's Max HP is boosted by 3%.
Deals 130% DMG to 1 row. The lower the Sanity, the greater the DMG increase, up to 100%.
Deals 130% DMG to 3 rows. The lower the Sanity, the greater the DMG increase, up to 100%.
Deals 130% damage to 5 rows. When Sanity drops below 75 points, the triggering condition is reduced to 15. If in the Insane state, reduce the triggering condition to 5. The lower the Sanity, the greater the DMG increase, up to 100%.
Equipment
Marionette Curse
If not in the calm state at the start of each round, deal DMG equal to 1% of the team's Max HP to all enemies. The lower the Sanity, the higher the damage increase, up to 10% of the team's Max HP.
Work Skill
Prism Focus
When deployed to the Prism Pillar, the extra Prism recovery rate +20% per hour.
Work Skill
Firefly Keeper
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
May 11, 2022 (Error: first parameter cannot be parsed as a date or time.)
Availability
Permanent
Introduction
A member of the True Order, quiet but very capable. She doesn't seem to have her own thoughts or any ambition. The purpose of her life is to receive and fulfill orders.
5 Combo: Deals 130% DMG to 1 row. The lower the Sanity, the greater the DMG increase, up to 100%.9 Combo: Deals 130% DMG to 3 rows. The lower the Sanity, the greater the DMG increase, up to 100%.33 Combo: Deals 130% damage to 5 rows. When Sanity drops below 75 points, the triggering condition is reduced to 15. If in the Insane state, reduce the triggering condition to 5. The lower the Sanity, the greater the DMG increase, up to 100%.
Equipment Skill: Marionette Curse
If not in the calm state at the start of each round, deal DMG equal to 1% of the team's Max HP to all enemies. The lower the Sanity, the higher the damage increase, up to 10% of the team's Max HP.
Work Skills
Prism Focus
Firefly Keeper
When deployed to the Prism Pillar, the extra Prism recovery rate +20% per hour.
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
Max. Value[]
ATK / DEF / HP
Forest Water
Lenore
3333 1069 9487
True Order
Stats[]
Without Affinity, Equipment, and Breakthrough bonuses.
Unlock Equipment Skill: If not in the calm state at the start of each round, deal DMG equal to 1% of the team's Max HP to all enemies. The lower the Sanity, the higher the damage increase, up to 3% of the team's Max HP.
Before: Chain Combo (5) Deals 130% damage to 1 row. (9) Deals 130% damage to 3 rows. (33) Deals 130% damage to 5 rows.
After: Chain Combo (5) Deals 130% damage to 1 row. (9) Deals 130% damage to 3 rows. (33) Deals 130% damage to 5 rows. When Sanity drops below 75 points, the triggering condition is reduced to 15. If in the Insane state, reduce the triggering condition to 5.
Before: Chain Combo (5) Deals 130% damage to 1 row. (9) Deals 130% damage to 3 rows. (33) Deals 130% damage to 5 rows. When Sanity drops below 75 points, the triggering condition is reduced to 15. If in the Insane state, reduce the triggering condition to 5.
After: Chain Combo (5) Deals 130% damage to 1 row. The lower the Sanity, the greater the DMG increase, up to 80%. (9) Deals 130% damage to 3 rows. The lower the Sanity, the greater the DMG increase, up to 80%. (33) Deals 130% damage to 5 rows. When Sanity drops below 75 points, the triggering condition is reduced to 15. If in the Insane state, reduce the triggering condition to 5. The lower the Sanity, the greater the DMG increase, up to 80%.
Equipment[]
Crimson Scythe
It's supposedly just a small sturdy wooden stick, but in Lenore's hands, combined with a drop of her blood and her special Luminatics, it transforms into a giant scythe that strikes down all enemies.
Crimson Scythe
It's supposedly just a small sturdy wooden stick, but in Lenore's hands, combined with a drop of her blood and her special Luminatics, it transforms into a giant scythe that strikes down all enemies.
Aurorian Equipment Info
Level
Equipment Material
Upgrade Effect
1
Unlocks at Ascension 1
Forest Counter Damage +3%, ATK+30, DEF+10, HP+50.
If not in the calm state at the start of each round, deal DMG equal to 1% of the team's Max HP to all enemies. The lower the Sanity, the higher the damage increase, up to 3% of the team's Max HP.
If not in the calm state at the start of each round, deal DMG equal to 1% of the team's Max HP to all enemies. The lower the Sanity, the higher the damage increase, up to 5% of the team's Max HP.
If not in the calm state at the start of each round, deal DMG equal to 1% of the team's Max HP to all enemies. The lower the Sanity, the higher the damage increase, up to 7% of the team's Max HP.
If not in the calm state at the start of each round, deal DMG equal to 1% of the team's Max HP to all enemies. The lower the Sanity, the higher the damage increase, up to 10% of the team's Max HP.