Journey's Dawn[]
Mina is a renowned traveler whose journals are widely read by the Aurorians of Astra. In one of her travel logs, Mina describes a regret she has held in her heart ever since she was a young girl. When she was growing up in a village along the banks of the Gold River, she formed a deep friendship with a knight from Lumopolis named Sheriozha, but, in the end, they had to go their separate ways. In this story entitled Journey's Dawn, the veils on both the Lumo Knights and Luminatics will be lifted one by one.
Introduction[]
Mina applied to join the Courier Union, but her application was declined. As she waited for Sheriozha's next letter, she began to lose all hope, and finally decided to leave the land where she had reinvented herself to see the outside world with her own eyes. Her first stop was Lumopolis.
Volume VIII: Azurite (Volume II)[]
Perhaps there was more to it than just wanting to cast off the shackles of the land my curiosity had outgrown. My departure held a deeper meaning to me—it was a chance to reach out and touch the very purpose of life itself. Like Sheriozha, I was not born to endure a life of monotony and unfulfilled dreams.
When I turned seventeen, Sif and I finally hit the road together. I had proposed that our first destination should be Lumopolis, and Sif agreed.
We journeyed up the Gold River in a rickety wooden boat, crashing to and fro upon its current for half a month before reaching the bend nearest Lumopolis.
"Azurite!"
Sif raised her arm and pointed into the sky. I put my hand to my brow looked in the direction she was pointing. That's when I saw it—a floating island, like a round hat with a conical top, floating above the eastern wastelands, majestically illuminated by the blinding sun.
The closer we get to it, the more apparent its grandeur and authority became to us. As we entered its shadow, a wave of frigid air enveloped us. Shadows are too cold for Aurorians.
The shuttle hub is the only place you can get in and out of Lumopolis, and if you wish to access it, you have to go by airship. But Sif and I didn't even have the credentials required to board the airship, so we were asked to leave Lumopolis:
"All travelers need to apply for approval from the Foreign Affairs Department to enter Lumopolis!"
Sif asked, "How long does it take to get approval?"
"Half a month to a month."
Obviously, we didn't have enough savings to stay there that long. Even the airship fare was more than we could afford. Left with no other choice, we turned around and left.
As we threw around a few suggestions for our next destination, Sif said angrily, "Wherever you want to go, just make sure it's somewhere that doesn't need any kind of approval to enter!"
So, we decided that our next destination was to be Northland.
But on our way to Northland, fate offered us a chance to enter Lumopolis for free.