I didn't expect that you could find me. It's such a pain to introduce myself. Just read this for yourself.
★★★★★
This guy from Umbraton isn't one who hangs around with gangs. In fact, he's a lone wolf. A rebel, he shows utter contempt for the order of Lumopolis and is inexplicably hostile to the nobles...
Initial
This guy from Umbraton isn't one who hangs around with gangs. In fact, he's a lone wolf. A rebel, he shows utter contempt for the order of Lumopolis and is inexplicably hostile to the nobles...
Ascended
Aurorian Max Attribute Preview
Active Skill
The Abyss of Shadow WolfPreemptiveCD: 3 Turns
When used, a Water Aurorian's Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Water Aurorians is equal to 85% of Hydrad's ATK.
Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal damage equal to 100% of Hydrad's ATK back to the target (this damage ignores DEF). Wolf Marks are not cleared at the end of the round.
Work Skill
Prism Focus
When deployed to the Prism Pillar, the extra Prism recovery rate +20% per hour.
Work Skill
Firefly Keeper
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
This guy from Umbraton isn't one who hangs around with gangs. In fact, he's a lone wolf. A rebel, he shows utter contempt for the order of Lumopolis and is inexplicably hostile to the nobles...
Name
Hydrad
Japanese Name
ヒドライ (Hidorai)
Taiwanese Name
修拉德 (Xiū lā dé)
Korean Name
휴라드 (Hyuradeu)
Spanish Name
Hydrad
Indonesian Name
Hydrad
Thai Name
ไฮแดรด (Ḥịdærd)
Portuguese Name
Hydrad
Nickname
Bang of Shadow Wolf
Rarity
⭐⭐⭐⭐⭐
Gender
Male
Height
5'10"
Birthday
October 29
Birthplace
Umbraton
Profession
Support
Element
Affiliation
Umbraton
Fighting Style
Shadow Magic
Aurorian Dubbing
Toshiyuki Morikawa
Personality
Into Esoterica
Obtained From
Mainstay Recruitment
Release Date
June 17, 2021 (3 years ago)
Availability
Permanent
Skills[]
Active Skill: The Abyss of Shadow Wolf
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Chain Combo: Shadow Wolf Raid
2 Combo: Deals 155% damage to 1 surrounding cluster.8 Combo: Deals 160% damage to 12 tiles in a diamond shape.12 Combo: Deals 165% damage to 2 surrounding clusters.
Equipment Skill: Shadow Inversion
Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal damage equal to 100% of Hydrad's ATK back to the target (this damage ignores DEF). Wolf Marks are not cleared at the end of the round.
Work Skills
Prism Focus
Firefly Keeper
When deployed to the Prism Pillar, the extra Prism recovery rate +20% per hour.
When deployed to the Lumina Grid, the recovery rate of Fireflies +5% per hour.
Max. Value[]
ATK / DEF / HP
Water Fire
Hydrad
3009 1124 9472
Umbraton
Stats[]
Without Affinity, Equipment, and Breakthrough bonuses.
Unlock Equipment Skill: Grants 1 Wolf Mark at the start of every round. When attacked for the first time, consumes 1 Mark to deal damage equal to 40% of Hydrad's ATK back to the target (this damage ignores DEF). All Wolf Marks are cleared at the end of the round.
Grants 1 Wolf Mark at the start of every round. When attacked for the first time, consumes 1 Mark to deal damage equal to 40% of Hydrad's ATK back to the target (this damage ignores DEF). All Wolf Marks are cleared at the end of the round.
Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal damage equal to 40% of Hydrad's ATK back to the target (this damage ignores DEF). Wolf Marks are not cleared at the end of the round.
When used, a Water Aurorian's Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Water Aurorians is equal to 70% of Hydrad's ATK.
When used, a Water Aurorian's Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Water Aurorians is equal to 85% of Hydrad's ATK.
Equipment[]
Shadow Wolf Elixir
Hydrad found this object in some ancient ruins and soon discovered that it possesses a mysterious, ancient power. It looks like a glass bottle emitting a wonderful blue light, and can unleash special magic to summon magical creatures known as "Shadow Wolf" to help Hydrad in battle.
Shadow Wolf Elixir
Hydrad found this object in some ancient ruins and soon discovered that it possesses a mysterious, ancient power. It looks like a glass bottle emitting a wonderful blue light, and can unleash special magic to summon magical creatures known as "Shadow Wolf" to help Hydrad in battle.
Aurorian Equipment Info
Level
Equipment Material
Upgrade Effect
1
Unlocks at Ascension 1
Water Counter Damage +3%, ATK+30, DEF+10, HP+50.
Ascension 1 Grants 1 Wolf Mark at the start of every round. When attacked for the first time, consumes 1 Mark to deal damage equal to 40% of Hydrad's ATK back to the target (this damage ignores DEF). All Wolf Marks are cleared at the end of the round.
Ascension 2 Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal damage equal to 40% of Hydrad's ATK back to the target (this damage ignores DEF). Wolf Marks are not cleared at the end of the round.
Ascension 1 Grants 1 Wolf Mark at the start of every round. When attacked for the first time, consumes 1 Mark to deal damage equal to 60% of Hydrad's ATK back to the target (this damage ignores DEF). All Wolf Marks are cleared at the end of the round.
Ascension 2 Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal damage equal to 60% of Hydrad's ATK back to the target (this damage ignores DEF). Wolf Marks are not cleared at the end of the round.
Ascension 1 Grants 1 Wolf Mark at the start of every round. When attacked for the first time, consumes 1 Mark to deal damage equal to 80% of Hydrad's ATK back to the target (this damage ignores DEF). All Wolf Marks are cleared at the end of the round.
Ascension 2 Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal damage equal to 80% of Hydrad's ATK back to the target (this damage ignores DEF). Wolf Marks are not cleared at the end of the round.
Ascension 1 Grants 1 Wolf Mark at the start of every round. When attacked for the first time, consumes 1 Mark to deal damage equal to 100% of Hydrad's ATK back to the target (this damage ignores DEF). All Wolf Marks are cleared at the end of the round.
Ascension 2 Grants 1 Wolf Mark at the start of every round. When attacked, consumes 1 Mark to deal damage equal to 100% of Hydrad's ATK back to the target (this damage ignores DEF). Wolf Marks are not cleared at the end of the round.