Main Skill of an Aurorian.
List of Active Skills[]
Character | Rarity | Element | Class | Icon | Name | Active Skill (Max) | CD | Pre |
---|---|---|---|---|---|---|---|---|
Algol | 6★ | Death Tariff | Chooses any 1 tile, then selects 4 tiles within 12 tiles in a diamond shape around it to turn them into Dark Tiles. Bool deals 220% damage to this area. Gains 1 computation point each time damage is dealt. | 2 | yes | |||
Alice | 4★ | The Knight & The Queen | Decreases the next damage taken in this round by 40% and immediately recovers 10% HP lost by the team when taking damage. The damage reduction and recovered HP cannot exceed 2 times Alice's max HP. | 2 | ||||
Allura | 5★ | Disillusioned | Deals 200% damage to 17 tiles in a radial shape centered on 1 selected tile. Damage dealt to the selected tile ignores DEF. Clears damaged tile effects from tiles in this span. When Blessing reaches 10 stacks, active skill range becomes the maximum radial-shaped span. | 2 | yes | |||
Amemori | 6★ | Shadow Trace | Consume 2 points of Ninja Power and choose 1 traversable tile to summon 1 katana. If a katana already exists on the selected tile, Amemori will teleport to the tile immediately and retrieve the katana, gaining 1 point of Ninja Power. | 2 | ||||
Amy | 3★ | Dawn Banner | Places the banner on 1 selected tile. The closer Amy is to the banner, the higher her DEF increases (up to 100%). The banner disappears when touched by an enemy. | 2 | yes | |||
Anatoli | 5★ | |||||||
Angel | 3★ | Celestial Judgment | Summons 12 lightning strikes, each dealing 180% damage to a random 2×2 area on the field. | 3 | yes | |||
Ansia | 4★ | Sonic Wave | Deals 200% damage to 2 surrounding clusters and resets all non-Yellow tiles within the area of attack. There is a small chance to generate Yellow tiles. | 2 | yes | |||
Antony | 6★ | Urgent Care | Selects any tile, then selects another tile within 4 surrounding clusters to determine a rectangular area. The 2 selected tiles are converted into green enhanced tiles, then converts 2 random non-green tiles within the determined area into green tiles. If the team is within the determined area, restores HP equal to 250% of Antony's ATK. | 3 | yes | |||
Areia | 5★ | Enchanted Sword Apostle | Controls a magic sword, increasing the unit's ATK by 25% in this round. After this, decreases ATK and DEF by 50% for 1 round. The unit is immune to status effects that decrease ATK and DEF while the unit is controlling the magic sword to kill enemies. | 2 | yes | |||
Axelia | 6★ | |||||||
Azure | 6★ | 1 | yes | |||||
Barbara | 5★ | Sweet Kiss | Deals 550% damage to all enemies and stuns all enemies on Red tiles. Enemies on other tiles have a 35% chance of being stunned. | 4 | yes | |||
Barton (Deft Blades) | 6★ | Dual Blade Advent | Consumes 20 Lone Energy to enter Lone state in the current round, increasing Chain Combo range and damage. At the end of the round, if the remaining Lone Energy at the end of the round is no less than 10, Lone Energy will be halved (reducing at least 10 points) and retain Lone state in the next round. | |||||
Barton | 5★ | Ironjaw! | Deals 450% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Blue. | 4 | yes | |||
Batia | 6★ | All Clear! | Batia starts the battle with Next Queue. Select 1 tile, and the area matching the block shown in Next Queue will be converted to Red tiles.
Next Queue: Next Queue displays one of seven types of blocks that represent the range of tiles that Batia's Active Skill can convert. The block will change at random each time Batia uses her Active Skill. |
3 | ||||
Benny and Curo | 5★ | Rapid Blaze | Marks 1 tile. When the number of connected tiles reaches 1.5 times the number of tiles required to trigger a Chain Combo, casts the Chain Combo once at the marked location as well (increases the final damage of both Chain Combos by 30%). | 1 | ||||
Beretta | 5★ | Borealis Resplendence | Pulls out Australis Spears from all enemies within 3 surrounding clusters . Deals 80%–120% damage and recovers HP by 10%–15% of the damage dealt in this way for each Australis Spear pulled out. The lower the target's current HP, the higher the damage factor. The lower the team's HP, the higher the recovery factor.
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0 | no | |||
Beryl | 6★ | Crystal Domain | Deals 300% damage to all enemies on the screen 1 time. The fewer the number of enemies on the board, the greater the damage dealt, up to 160%. After using Active Skills, and when entering Aurora Time, marks the current position. If a triggered Equipment Skill generates crystals this round, the Equipment Skill is triggered 1 time at the marked position. | 3 | yes | |||
Bethel | 6★ | 1 | yes | |||||
Bethlehem | 6★ | Instant Freeze | Converts any 4 selected tiles to Blue.
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3 | yes | |||
Beverly | 5★ | Impeccable | Converts the 5 nearest Red tiles to Yellow and has a chance to generate up to 2 enhanced tiles. If the Active Skill is ready in the previous round, the tile-converting count +1 in this round. | 2 | yes | |||
Bonacie | 5★ | Divine Resonance | Selects 1 of 4 directions around the unit and displaces all non-boss enemies who occupy a single tile in the selected direction, while dealing 250% damage to all enemies on the board. If the number of enemies hit is 2 or less, this skill will be cast 1 more time this round. | 3 | yes | |||
Bopper | 5★ | |||||||
Brandy | 5★ | True Colors | Converts the 5 nearest Blue tiles to Green. Randomly inflicts a Stakeout Mark on half of the enemies on the field, then generates an under the feet of up to 3 marked enemies. If the Active Skill was ready in the last round, converts +1 tile in this round.
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2 | yes | |||
Brock | 4★ | Turbine Absorption | Deals 300% damage to all enemies and aggros all enemies to the unit. The final damage increases by 10% for each tile enemies move on. | 3 | yes | |||
Carleen (Smoldering Soul) | 6★ | Combust | Consumes 2 Smoldering Souls to teleport to any tile within 16 tiles in a cross shape, then converts the 2 tiles in front and behind the unit to Red tiles and deals 150% damage to tiles along the way and 1 tile in front. Gains 1 Smoldering Soul if an enemy is hit. Triggers up to 2 times in each round. | 2 | no | |||
Carleen | 6★ | Piercing Veils | Teleports to a selected location. Deals 300% damage to 1 column and knocks enemies back. Converts tiles in the area of attack to Blue. | 3 | yes | |||
Casta | 5★ | Russian Roulette | Costs 2 | and clears the remaining points. Deals 200% damage to 1 surrounding cluster after the Chain Combo attack of this round ends. Final damage increases by 25% for every Trigger Point cleared.2 | no | |||
Cena | 6★ | |||||||
Chainsaw Rick | 3★ | Raging Rampage | Deals 300% damage to 1 surrounding cluster and enemies in a cross shape to the maximum range and knocks enemies back. | 2 | ||||
Chandra | 4★ | Negative Emotion Project | Deals 180% damage to the enemy on 1 selected tile. Removes Active Skill cooldown if the target is defeated with the skill. | 1 | ||||
Charon | 6★ | |||||||
Chen'Ni | 6★ | Divine Thunder's Grace | Selects 1 of 8 directions and converts all tiles in that line to Yellow, prioritizing creating 5 Dark Tiles in the chosen direction. | 3 | yes | |||
Chloe | 4★ | Psalm of Support | Grants a Concerto Mark. When cast, each Blue tile on the battlefield and each stack of the mark grants all deployed members an ATK bonus equal to 0.5% of Chloe's ATK for 2 rounds. | 2 | yes | |||
Ciel | 5★ | Solar Arrow Radiance | Converts the 5 nearest Green tiles to Yellow and leaves behind a Solar Arrow Mine. If the Active Skill is ready in the last round, increases the tile-converting count by 1 in this round. | 2 | yes | |||
Clover | 3★ | Codename Trifolium | Deals 200% damage to a cross-shape area in the maximum range. Doubles the stacks of Poison if the target has been Poisoned. Once the target is inflicted the maximum 5 stacks of Poison, Active Skills deal +50% damage to the target. | 2 | yes | |||
Connolly | 6★ | Sonata of Abyss | Deals 400% damage to all enemies on the screen. | 4 | yes | |||
Constantine | 4★ | Thunderstrike | Deals 300% damage to 1 enemy out of all enemies on the screen. | 2 | yes | |||
Corax | 5★ | Frigid Debone | Teleports to any location and deals damage to enemies in a rectangle shape between the starting point and the destination. The smaller the rectangle, the higher the damage dealt, up to 600% damage. | 3 | yes | |||
Cordy | 5★ | Sheriff Order | Deals 200% damage to 1 enemy within 1 surrounding cluster. When attacking the same target for the first 2 times, Stun is inflicted for 1 round each time. Active Skill damage increases based on the number of tiles occupied by the target. | 1 | ||||
Cuscuta | 5★ | |||||||
Dantang | 6★ | Shining Begonias | Selects any 2 tiles to convert to Red tiles, dealing 360% damage to tiles along the way and adjacent tiles. Kills non-boss enemies in range with HP lower than 15%. | 3 | yes | |||
Dawn | 5★ | Death Echo | Deals 200% damage to all enemies. If the number of enemies hit is 2 or less, the skill will be cast 1 more time this round. | 3 | yes | |||
Dayna | 5★ | |||||||
Dove | 3★ | Blinking Dove | Teleports to a selected location within a 3-tile distance. Deals 200% damage to tiles within 1 surrounding cluster of this location. | 2 | yes | |||
Eho | 3★ | Eho's Wrath | Teleports to any tile within 2 surrounding clusters around the unit. | 1 | ||||
Eicy | 6★ | |||||||
Elma | 5★ | Cleanse | Selects 1 out of 4 directions, and then selects a direction on either side, attacking enemies within 90 degrees and dealing 340% damage to enemies in the area. The damage decreases during this sweep to a minimum of 40% of the original value. | 3 | yes | |||
Erica | 5★ | Pentagram Retaliation | Attacks in any one of the 8 directions and deals 210% damage to enemies along the path and adjacent tiles while paralyzing 1 random enemy along the path. Resets all non-Yellow tiles. | 3 | yes | |||
Eve | 6★ | Red-Eye Tornado | Deals 50% damage 25 times to the nearest enemy within 3 surrounding clusters, increasing damage by 1% each time. Reselects a target after eliminating an enemy. When the skill ends, stuns the last target attacked. | 4 | yes | |||
FOX | 5★ | Goemon, strike! | Fox enters the battle with his Special Skill. Deals 250% damage to 2 surrounding clusters and inflicts 9 stacks of Exploit Weakness. Fire enemies receive 18 stacks instead. | 2 | yes | |||
Fafnir | 4★ | The End of Life | Selects 1 enemy and converts up to 3 non-Blue tiles at enemy's feet into Blue. | 1 | ||||
Faust | 5★ | Crimson Mass | Converts the 5 nearest Yellow tiles to Red and has a chance to generate up to 2 enhanced tiles. If the Active Skill is ready in the previous round, the tile-converting count +1 in this round. | 2 | yes | |||
Fia | 6★ | The Kyllo Strategy | Consumes 1 point of Bait Value to place 1 Hunt Mark on any tile, or select 1 Hunt Mark to release Kyllo. While the Hunt Mark is active for 0/1/2/3 round(s), Kyllo attacks the Hunt Mark tile/5 tiles in a cross shape/13 tiles in a diamond shape/25 tiles in a square shape, dealing 150%/200%/350%/500% damage. Reduces target's basic DEF by 5% for the round. Effect can be stacked. | 1 | no | |||
Fleur | 6★ | Tool Barrage | Fleur deals 240% damage to 1 selected enemy and marks the target, and is able to damage marked targets 1 additional time when using Chain Combos this round. If the Active Skill is ready last round, the final damage this round increases by 35%. | 1 | yes | |||
Florine | 6★ | Slither Zone | After using, Thunder Aurorians will release their Chain Combo twice during this round. For the second release, all Thunder Aurorians' ATK is 95% of Florine's. At the same time, the number of tiles required to trigger Thunder Aurorian Chain Combos is changed by -1. | 3 | yes | |||
Frostfire | 6★ | Meteor Storm | Costs 10 Vis to deal 240% damage to 1 selected tile, and deals 50% Splash damage to 4 tiles in a cross shape around it. Every cast increases basic ATK by 3%. Can be cast multiple times each round. | |||||
Gabriel | 6★ | |||||||
Genevieve | 5★ | Anna Trample | Teleports to any location in an L-shape from the current position (1 tile horizontally and 2 tiles vertically or 1 tile vertically and 2 tiles horizontally), dealing 150% damage to 1 surrounding cluster of the target location. After using an Active Skill, Chain Combo range increases by 1 cluster this round, and Chain Combos are effective against all enemies within range. When hitting only 1 enemy, this skill can be cast 1 more time this round. | 1 | yes | |||
Giles | 6★ | Dawn of Isaac | Giles joins the battle with the Sanity System. Uses 15 sanity points to deal 333% DMG to enemies in the 4 adjacent tiles in a cross shape around 1 chosen tile. Deals 2× damage if the caster's tile is selected. After an Active Skill kills a target, it can be used again to deal 2× final damage at the cost of 2× sanity points. | |||||
Goldie | 6★ | Soprano Shift | Generates 2 random non-Green tiles . If Goldie switches from Idol Mode to Warsong Mode this round, tiles that enemies are standing on can be connected , and all enhanced tiles are temporarily deemed as chromatic tiles. If her Active Skill was ready in the last round, the effect mentioned above also takes effect during Aurora Time.Idol Mode : Unable to deal normal attacks, Chain Combo restores HP.Warsong Mode : Can deal normal attacks, Chain Combo deals damage to all enemies , but requires +2 tiles to activate.
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on 1 | yes | |||
Gram | 6★ | Disintegrate | Teleports to any tile within 12 surrounding tiles in a diamond shape, dealing 180% damage to 20 surrounding tiles of the target location. Deals 1.5× damage to the outer cluster. If the Active Skill was ready in the last round, the teleport range in this round becomes 2 surrounding clusters. | 1 | yes | |||
Gronru | 6★ | Gronru's Ultimate Fusion | Converts 4 nearest Blue and Red tiles to Yellow. If the Active Skill is ready in the last round, increases the tile-converting count by 1 in this round. | 2 | yes | |||
Hachi & Gin | 4★ | Perfect Heist | Select a traversable tile on which to summon Gin and determine his direction, then throw 1 grenade in this direction. This grenade can bounce again to the farthest distance possible in Gin's selected direction. The grenade deals 200% damage to enemies it passes along the way. Gin can be made to face diagonal directions. | 2 | yes | |||
Hati | 6★ | |||||||
Hedy | 6★ | Lumen | Teleports to a selected location. Deals 250% damage to 1 column and knocks enemies back. Converts tiles in the area of attack to Green. | 3 | yes | |||
Hiiro | 6★ | Crimson Sakura | Converts any 2 selected tiles to enhanced Green tiles and deals 240% damage to enemies in a cross shape to the maximum range centered on each selected tile. | 3 | yes | |||
Hydrad | 5★ | The Abyss of Shadow Wolf | When used, a Water Aurorian's Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Water Aurorians is equal to 85% of Hydrad's ATK. | 3 | yes | |||
Irridon | 6★ | Thunder Field | Converts any 2 selected tiles to enhanced Yellow Prism tiles. | 3 | yes | |||
Istvan (Scarred Pith) | 6★ | Castling Shadow | Consumes 2 Shadow Endowments and selects an ally so that they can cast their Chain Combo 1 more time in this round (this effect does not stack). When casting the additional Chain Combo, the ally's ATK will be equal to 100% of Istvan: Scarred Pith's ATK. Istvan: Scarred Pith will not cast a Chain Combo in this round. Alternatively, consumes 2 Shadow Endowments to select a Shadow Piece on the field and cast the Active Skill, which makes the Shadow Piece cast a Chain Combo instead of Istvan: Scarred Pith in this round, and the Final damage will be increased by 50%. The Shadow Endowment cost will always be 2 when this is cast on the Shadow Piece. Whenever the Active Skill is cast on the same ally in this battle, +1 Shadow Endowment cost. | 2 | ||||
Istvan | 5★ | Shadowmaster's Presence | When used, a Fire Aurorian's Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Fire Aurorians is equal to 85% of Istvan's ATK. | 3 | yes | |||
JOKER | 6★ | Come, Arsene! | Joker enters the battle with his Special Skill. Selects 1 enemy to deal 200% damage to and double its Exploit Weakness stacks. If Joker's active skill was ready in the previous round, the stacks are tripled instead. Active Skill damage increases based on the number of tiles occupied by the target. | 1 | yes | |||
Jakine | 5★ | |||||||
Jane | 4★ | Final Spectator | Deals 150% damage to the enemy with the lowest HP percentage. Grants a Witness Mark. Each stack of the Witness Mark increases the ATK of Water Aurorians by 1%. Removes Active Skill cooldown if the target is killed with the skill | 1 | yes | |||
Jeno | 6★ | Devil's House of Cards | Jeno starts the battle with the Origin Deck and the Sanity System. Gains 1 random Origin Card for every 5 Sanity consumed. When cast again in the same round, increases the consumption by 5. For Aurorians simultaneously enhanced by Luminous Cluster and Astronomical Transit, the lower the Sanity, the higher the ATK bonus, up to 66.6%. | 0 | yes | |||
Jeriah | 6★ | Amid Plumes of Dust | Teleports to a chosen position within 2 surrounding clusters . If the landing point is an , you can select another landing point within 12 tiles in a diamond shape . Absorbs all enhanced tiles along the path. Each absorption deals 100% damage to 12 tiles in a diamond shape.
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1 | yes | |||
Joanie Boom | 4★ | No Survivors | Deals 200% damage to 2 surrounding clusters and resets all non-Red tiles within the area of attack. There is a small chance to generate Red tiles. | 2 | yes | |||
Jola | 4★ | Taboo Morph | Resets all tiles on the field while maintaining the number of enhanced tiles to be redistributed. Green tiles have an increased chance of generating enhanced tiles. | 2 | ||||
Jomu | 3★ | Jomu Wind Up Slam | Deals 150% damage to 1 surrounding cluster. Damage is increased to 200% if there is only 1 enemy. Removes Active Skill cooldown if the target is killed with the skill. | 0 | ||||
Jona | 6★ | High Noon | Enters the Noon state, increasing Jona's Attack by 15% and Chain Combo damage by 30%, as well as reducing the combo-triggering tile count of Fire Aurorians by 2 for 2 rounds. | 3 | yes | |||
Joselyne | 5★ | |||||||
Joshua | 6★ | |||||||
Judge Jr. | 2★ | Be Seated! | Destroys all | within 2 surrounding clusters centered around 1 selected traversable tile, and generates a new Statue of Law on the selected tile with a level equal to the sum of all the destroyed Statues' levels. If no Statue of Law is detected within the range, generates a Lv. 1 Statue of Law on the selected tile instead.0 | yes | |||
Kafka | 4★ | Gauss Assault | Fires at any 2 chosen tiles, dealing 120% damage to all enemies along the trajectory. | 2 | yes | |||
Kanna | 6★ | Sky Glare | Selects a tile and deals 280% damage to enemies along the way and on adjacent tiles, knocking them back as far as possible. Enemies along the way will receive 1.3× damage. | 3 | yes | |||
Kayano | 5★ | Eye for an Eye | Swap positions with a selected teammate. | 1 | yes | |||
Keating | 5★ | Quadruple Taunting | Generates a clone at any tile, which aggros all enemies and inflicts Slow on enemies with 4 stacks of marks for 2 rounds and inflicts Paralysis on enemies with 6 stacks of marks for 1 round. | 4 | ||||
Klaudia | 6★ | White Requiem | Consumes 20 AP to deal 350% damage to any selected enemy. The more tiles the target occupies, the greater the damage. | 20 | ||||
Kleken | 5★ | Switcheroo | Converts the 5 nearest Green tiles to Blue (has a chance to generate up to 2 enhanced tiles). If the Active Skill is ready in the previous round, the tile-converting count +1 in this round. | 2 | yes | |||
Korgon | 3★ | Bloody Devour | Deals 210% damage to 16 tiles in a radial shape and knocks enemies back. Knocked back enemies suffer 10% reduced DEF. | 2 | yes | |||
Kristen | 5★ | To The Heavens | Attacks in any 1 selected direction, dealing 200% damage to all enemies in this direction. The further a target is, the more damage dealt. Final damage increases by 10% per cluster.
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1 | yes | |||
Kuma & Pengy | 4★ | |||||||
Kya | 5★ | Run, Kya, Run | Teleports to any position within 12 tiles in a cross shape .
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0 | no | |||
Leah | 3★ | Breath of Spring | Records the current location. The unit returns to the recorded location after casting an Aurorian Chain Combo or moving. | 2 | ||||
Lenore | 6★ | Vermilion Sea | Lenore joins the battle with the Sanity System. Choose any 1 tile and then select another 1 within 2 surrounding clusters to generate a rectangle area, within which dealing 333% DMG to tiles. Each tile in the rectangle deducts 3 Sensibility points. If an enemy unit sustains damage more than once, the subsequent effect is reduced to 33%. Every time when an Active Skill causes DMG, Lenore's Max HP is boosted by 3%. | 1 | yes | |||
Leo | 6★ | File:Leo ActiveSkill.png | ||||||
Leona | 5★ | Blazing Funeral | Deals 90% damage 6 times to random enemies on the field. Launches 1 additional attack for each Fire tile within 12 adjacent tiles. | 3 | yes | |||
Lester | 4★ | Wild Snare | Selects 1 tile and places 1 mine in it and in adjacent 4 X-shaped tiles. The mines deal 190% damage each (double for the chosen tile) when triggered and inflict 1 stack of Poison for 2 rounds. | 2 | yes | |||
Leyn | 6★ | Whirlwind Carnage | Selects 1 tile from 4 tiles in a cross shape at the current location and deals 100% damage to 2 rows in a fan shape in this direction. Zeal increases damage and range, dealing up to 400% damage to 7 rows in a fan shape . Zeal will be cleared after casting the skill. If you choose to cast this skill with your current tile, it will increase Zeal by 35 points instead of dealing damage.
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0 | yes | |||
Lilica | 6★ | Dazzling Debut | Teleports to any location within a dazzling array and deals 200% damage to tiles within the span of the dazzling array. There can only be 3 dazzling arrays on the field at any time. | 1 | yes | |||
Lilliam | 4★ | Dislodge Mode | Selects 1 tile, dealing 220% damage to 1 surrounding cluster and knocking enemies back, as well as decreasing their DEF in proportion to the percentage of the damage dealt for 2 rounds. | 3 | yes | |||
Liqing | 5★ | Between Life and Death | Selects 1 enemy and forces their HP to be no less than 1 before the enemy round begins. The target enemy is randomly afflicted with one of the following effects: Final damage taken from Normal Attacks/Chain Combos/Active Skills increases by 5%/5%/7% . Effect is repeated 2 to 5 times.
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1 | yes | |||
Lola | 5★ | Revitalize | Deals 900% damage to 1 selected enemy. If this enemy is still alive at the end of the round, the enemy will recover HP equal to the skill's damage and skill cooldown round -1. Upon entering Aurora Time, enemies will not recover when the round ends. | 2 | yes | |||
Lorelei | 6★ | |||||||
Louise | 5★ | Wonderland Tales | When used, a Forest Aurorian's Chain Combo will be triggered 2 times in this round. For the second Chain Combo, the ATK of all Forest Aurorians is equal to 85% of Louise's ATK. | 3 | yes | |||
Lucoa | 5★ | Celestial Order | Deals 260% damage to all enemies, and inflicts Slow on all enemies on Green tiles for 2 rounds. Enemy will be inflicted with 3 stacks of Mortality Mark before Active Skill deals damage. | 3 | yes | |||
Luke | 6★ | Hemolymph | Consumes all Scions to deal damage to 1 enemy. Each Scion deals 50% damage. | |||||
Luo Song | 5★ | File:Luo Song ActiveSkill.png | Surprise Grenade | Selects a tile for the Chain Combo to be centered on and reduces the Chain Combo's trigger requirement by 3, applicable to this round only. | 1 | true | ||
MONA | 5★ | Show your might! Zorro! | Mona enters the battle with its Special Skill. Selects a tile and deals 240% damage to enemies along the way and on adjacent tiles, and inflicts 5 stacks of Exploit Weakness. Thunder enemies receive 10 stacks instead. | 3 | yes | |||
Maggie | 5★ | Rapid Bombing | Deals 450% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Red. | 4 | yes | |||
Matthieu | 5★ | Purge All Filth | Converts the 5 nearest Green tiles to Red. If the Active Skill was ready in the last round, increases the tile-converting count by 1 in this round.
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2 | yes | |||
May | 5★ | Precious Blooms | May's able to change the sanity system for this battle: More resistant to the Sanity System's debuff effects. Debuffs are also weakened. Restores 25% of the lost sanity points at the cost of 15% of her current HP. | 1 | ||||
Mia (Lustrous Soul) | 6★ | File:Mia (Lustrous Soul) ActiveSkill.png | ||||||
Mia | 5★ | Procession of Doom | Deals 250% damage to all enemies on the screen. The lower the enemy's HP, the higher the damage (damage increased up to 100%). | 2 | yes | |||
Michael | 6★ | Lightning Judgment | Dashes to the selected location, dealing 320% damage and extra damage equal to 5% of their current HP to enemies along the way and on adjacent tiles, and then instantly casts a Chain Combo once at the selected location according to the distance traveled.
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3 | yes | |||
Michenny | 4★ | Counterweight Reset | Deals 200% damage to all enemies within 2 surrounding clusters and resets all non-Blue tiles within the area of attack. There is a small chance to generate Blue tiles. | 2 | yes | |||
Migard | 6★ | Soul Spines | Teleports to any location within 3 surrounding clusters and deals 250% damage to enemies within 1 surrounding cluster. Damage is doubled when there is only 1 enemy in the area of attack. Final damage increases by 15% for each enemy killed. Stacks up to 10 times. Removes Active Skill cooldown if the target is killed with the skill (once per round). | 2 | yes | |||
Minos | 6★ | Swift Verdict | Select any 1 tile, then select another 1 tile within 2 surrounding clusters to determine a rectangular area. Absorbs the enhanced tiles within this area and deals 100% damage to enemies within this area. Increases final damage by 50% for every 1 enhanced tile absorbed. Each time damage is dealt or 1 enhanced tile is absorbed, removes 1 Mortal Mark stack. Active Skill can be cast 1 more time after entering Aurora Time. | 0 | yes | |||
Momo & Anzu | 5★ | Luxurious Finish | Deals 88% damage 8 times to 1 random tile within 3 surrounding clusters, then deals an additional 188% damage to the same tile and 1 surrounding cluster. Reduces active skill cooldown by 1 round when occupying the Captain position. Triggers up to 3 times per round. | 5 | ||||
Ms. Blanc (Pura Cordis) | 5★ | |||||||
Ms. Blanc | 4★ | Aeternum Lumen | Converts 4 tiles in a cross shape to Blue and has a chance to generate up to 2 enhanced tiles. | 2 | yes | |||
Mu Yuebai | 6★ | Serpent's Constriction | Active Skill can be unleashed when 3 are lit. Selects 1 tile and deals 300% damage to 13 tiles in a diamond shape . All Serpent Flares will be extinguished after using the Active Skill.
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3 | no | |||
Mythos | 6★ | Moonlit Hunt | Costs 10 Vis and clears the remaining Vis to deal 150% damage to all enemies in a chosen direction and their adjacent tiles. The final damage increases by 8% for every 1 Vis cleared. | |||||
Nadine | 4★ | Lantern of Lumo | Places 1 lantern that exists for 2 rounds. While active, the tile is locked to Yellow. The lantern recovers the team's HP by 180% of ATK whenever the team passes through. The lantern disappears when touched by an enemy. | 3 | yes | |||
Nails (Sacred Rite) | 5★ | Bloody Salvation | Consumes 10% of the team's Max HP to convert 1 tile selected to dark tiles. Cannot be cast if HP is insufficient. If the team's HP is below 30% after casting, converts the first selected tile to a red dark tile. | 0 | ||||
Nails | 4★ | Gift of Sacrifice | Chooses 1 tile as the target, sacrifices 15% of current HP to deal an equal amount of damage to enemies within 9 square tiles (this damage ignores DEF), and inflicts 1 stack of Bleeding that lasts for 2 rounds. Nails' basic Max HP increases by 50%. | 3 | yes | |||
Naroxel | 5★ | Dance of the Stag | Teleports to a selected location and purifies tiles within 3 surrounding clusters and additionally other tiles at random. 5 tiles within the purification range are converted to Enhanced Tiles. | 3 | yes | |||
Nemesis | 5★ | Thunder's Judgment | Deals 450% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Yellow. | 4 | yes | |||
Nikinis | 6★ | Spring of Utopia | Converts the 5 nearest Red or Yellow tiles to Green (has a chance to generate up to 2 enhanced tiles). If the skill is ready in the previous round, the tile-converting count +1 in this round. | 2 | yes | |||
Nina | 6★ | Nina's Frigid Downpour | enemy, the skill's cooldown -1|+1 round. | 1 | yes | |||
No. 33 | 5★ | |||||||
Noah | 5★ | Ice Aegis | Gains 10% of Noah's HP as Shield for every Blue tile for 1 round. Using an Active Skill increases Noah's DEF by 50% for 1 round. | 3 | yes | |||
Novio | 6★ | Sacred Staff | Recovers the team's HP by 220% of Novio's ATK and gains shield by 120% of Novio's HP. If there is any excess healing, deals damage to enemies within 2 surrounding clusters equal to the excess recovered value regardless of defense. Upon entering Aurora Time, shield up to MAX HP will convert to HP. | 2 | yes | |||
Odi | 5★ | Internal Struggle | Deals 400% damage to all enemies and inflicts Slow for 2 rounds and 2 stacks of Poison for 2 rounds. | 3 | ||||
Ophina | 3★ | Plants Crystal | Swaps elements between any 2 tiles. Any Forest tile selected is converted to Enhanced Tile. | 2 | yes | |||
Pact | 5★ | Hunting Stone | Converts the 5 nearest Red tiles to Green and has a chance to generate up to 2 enhanced tiles. If the Active Skill is ready in the previous round, the tile-converting count +1 in this round. | 2 | yes | |||
Paloma | 6★ | Rebirth | Select 1 tile, then with this tile as the center, select 1 direction in which to extend a vine that creeps to the edge of the battlefield and deals 360% damage within this range, while converting the front 3 tiles to Enhanced Tiles. Vines extend 3 tiles in a cross-shape after dealing damage. This extension effect can trigger only 1 time for each enemy hit. For each 1 tile the vine extends across, damage increases by 15%. | 3 | yes | |||
Pasolo | 4★ | Origami | Selects 1 tile (including Abyssal Tiles) and places 1 Paper Crane on it while converting this tile to a Green Enhanced Tile. The Paper Crane will disappear after teammates pass through, and converts non-Abyssal tile below it to Green. | 1 | ||||
Patricia | 5★ | Flawless Desire | Consumes 20 AP to deal 200% damage to a selected direction, with an extra hit on the farthest target, converting 1 random tile in the 1 surrounding cluster of it to a Dark Tile. | 20 | ||||
Patty & Patsy | 4★ | Hellfire: Unleash | Deals damage to 13 tiles in a diamond shape centered on 1 selected tile. Deals 300% damage to the selected tile and 225% damage to the 4 tiles in a cross shape around the selected tile. Deals 150% damage to the remaining tiles. | 2 | yes | |||
Pepi | 3★ | Path of the Firebird | Moves to any tile within 1 surrounding cluster around the unit. | 0 | ||||
Philyshy | 5★ | Yumi Teleport | Teleports to any location and regenerates the team's HP equal to 250% of Philyshy's ATK. Grants Philyshy a Shield equal to 30% of her Max HP and increases Healing Factor by 15% for every enemy within 3 surrounding clusters of the target location. | 3 | yes | |||
Pittman | 5★ | Strict Verdict | Attacks in any 1 selected direction, dealing 160% damage to all enemies in this direction and knocking them back. For every 1 tile enemies are knocked back, final damage increases by 5% . If your Active Skill was ready in the previous round, the final damage to this round increases by 60% .
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1 | yes | |||
Pollux | 6★ | Bullet Expansion | Selects 1 tile, then chooses a direction to the right or left of the selected tile. The colors of all tiles in the selected direction will shift one column in that direction, and all tiles in the same column as the selected tile will become Yellow tiles. Deals 250% damage to the column of the selected tile, and if the selected tile is at the foot of a single-tile enemy, the target will be forced to move 1 tile in the selected direction. | 3 | yes | |||
Prince Lilypad | 2★ | It's a Frog's World | Within dreams, Prince Lilypad has the power to quell erupting volcanoes and mend black rifts in the sky. In the real world, he aspires to heal companions with his tenderness... What does it actually do, you ask? Shower you with cuteness! | 99 | ||||
QUEEN | 6★ | Get'em, Johanna! | Queen enters the battle with her Special Skill. Deals 320% damage to all enemies and inflicts 6 stacks of Exploit Weakness. Water enemies receive 12 stacks instead. | 3 | yes | |||
Rabbie | 4★ | Ambush Drill! | Teleports to a selected location. Deals 300% damage to 1 surrounding cluster and knocks enemies back. | 3 | yes | |||
Rachel | 6★ | Death Recon | Converts the 3 nearest non-Yellow tiles to Yellow, and generates Dark Tiles on 2 of these tiles at random. The Active Skill can be cast again before it is ready. Increases tile-converting count by 2 and generates 1 additional Dark Tile. After casting, the Active Skill's cooldown increases by 1 round, and Rachel becomes Exhausted, which makes her unable to cast Normal Attacks or Chain Combos. Exhausted is removed when the Active Skill is ready again. |
3 | yes | |||
Rainbow | 5★ | Exploding Geyser | Activates all Sunshower Marks on the field and deals 240% damage to 9 tiles in a square shape around them. If a target sustains damage more than once, the damage for every hit after the first one is reduced, down to 10% of the original damage. If any tile on the field is occupied by 3 activated marks but no Sunshower Mark, generates 1 new Sunshower Mark on that tile. | 3 | yes | |||
Raphael | 6★ | |||||||
Regal | 6★ | Ravenous Frost | Costs 10 Vis to enter an augmented state in this round: Normal attacks can be launched diagonally, and increases normal attack and chain combo damage by 20% (can be stacked when used more than once). Gains 2 Vis for every 1 enemy killed while in an augmented state. | |||||
Regina | 5★ | Final Note | The Solar Storm explodes, dealing 350% damage to all enemies on the field and knocking enemies back. | 3 | ||||
Reinhardt | 6★ | |||||||
Requiem | 6★ | No Mercy | Costs 10 Vis and clears the remaining Vis to deal 150% damage to all enemies. For every 1 Vis cleared, the damage increases by 15% and ignores 1% defense. | |||||
Revy | 6★ | Thunder Roar | Selects 1 of 4 directions around the unit and launches 3 thunder waves forward in a 3-column range, dealing 250% damage. After each thunder wave hits a target, subsequent thunder wave damage is reduced by 20%. Can hit up to 5 times. | 2 | yes | |||
Rinne | 6★ | |||||||
Robyn | 5★ | Slithering Breath | Deals 250% damage to 13 tiles in a diamond shape surrounding 1 selected tile. Converts 1 enemy tile to an enhanced tile. | 3 | yes | |||
Rouge | 5★ | Clamp Fury | Choose 1 of the 13 tiles in a diamond shape, dealing 350% damage to the selected tile and its 3 surrounding clusters and forcing enemies within range to move 2 tiles towards the selected tile. The damage is reduced by 53% per cluster. | 3 | yes | |||
Roy | 5★ | Lightning Resupply | Use 2 Supply Points to choose 1 traversable tile from 2 surrounding clusters, convert that tile into a yellow tile, and summon 1 Mechanical Bee. Or use 1 Supply Point to convert any one tile on the battlefield with a Mechanical Bee on it into a yellow tile. | |||||
Ruby | 6★ | Moonshot | Select max cross-shaped or max X-shaped range. Deals 500% damage, knocks back the enemy, and turns the tiles within the attack range into blue tiles. Tap the tile under her feet to switch directions for knockback and tile-converting. Inflict damage once on the enemy targets that are hit based on the current equipment skill level. | 4 | yes | |||
Ryza | 6★ | Grand Chariot | Consumes 20 AP to choose any tile, dealing 300% damage to the 21 surrounding tiles. Absorbs all Dark Tiles within the range and converts them to Red. If the Dark Tile is already Red before absorption, it counts as one additional Dark Tile absorbed. | 20 | ||||
Sadie | 5★ | Fly Ball | Deals 300% damage to 1 adjacent enemy in a cross shape and knocks it back by 3 tiles. When blocked while being knocked back, it takes an additional 200% damage and is stunned for 1 round. If it is blocked by another enemy, that enemy is also dealt damage and stunned. | 2 | yes | |||
Sanae | 5★ | Peerless Manae | Uses 3 Thread Points to summon Manae to a selected tile, or uses 1 Thread Point to move Manae to a selected tile. Manae returns to Sanae at the end of the player's round. Manae keeps her position relative to Sanae when moving and deals DEF-ignoring damage equal to Manae's ATK to encountered targets along the way. Manae inherits 70% of Sanae's basic ATK. Entering Aurora Time grants the ability to move Manae 1 additional time. | |||||
Sariel | 6★ | Turbid Wheel | Converts the 5 nearest Red or Green tiles to Blue (has a chance to generate up to 2 enhanced tiles). If the Active Skill is ready in the previous round, the tile-converting count +1 in this round. | 2 | yes | |||
Schwartz | 5★ | Imperial Thunder | Deals 300% plus 10% of target's current HP in damage to all enemies (killing all non-boss monster under 10% HP). Damage dealt by Active Skill increases with Schwartz's DEF, up to 5%. | 3 | yes | |||
Seleucid | 3★ | Roar of Fury | Deals 200% damage to 1 surrounding cluster and converts all Red tiles within attack range to other elements. | 0 | ||||
Sharona | 6★ | Blood for Blood | Teleports to a selected location. Deals 300% damage to 2 surrounding clusters and applies 2 stacks of Dragontooth Marks (applies the maximum stacks of Dragontooth Marks to enemies within the area upon killing an enemy). | 3 | yes | |||
Sheol | 6★ | Serpentine Mist | Converts 1 selected tile to a Blue Dark Tile and deals 120% damage to 5 tiles in a cross shape. For every 5 Capital points, gain 1 additional Capital as a dividend. | 1 | true | |||
Sikare | 5★ | Starry Crypt | Deals 450% damage to enemies in a cross shape to the maximum range and knocks enemies back. Converts tiles in the area of attack to Green. | 4 | yes | |||
Sinsa | 6★ | Sinsa's Shatterstrike | Selects 1 tile from the surrounding 8 tiles in a cross shape and deals 200% damage in a fan-shaped area in this direction (the closer the enemy is to Sinsa, the higher the damage. Can deal up to 3x damage). If an outer tile is selected, Sinsa will move forward 1 tile to cast this skill. | 3 | yes | |||
Siobhan | 6★ | |||||||
Smokey | 6★ | Steaming Hot | Teleport to any tile within 3 surrounding clusters, dealing 300% damage to 2 surrounding clusters of the target location, and reset all non-Red tiles within the area of attack. After triggering Manticore's Kiss, the target's Manticore's Marks are cleared. At least 1 enemy tile will be converted to Red. | 3 | yes | |||
Sork & Bekk | 3★ | M23 High Explosive | Attacks in any 1 selected direction. Deals 240% damage to the first enemy hit and enemies within 1 surrounding cluster, and inflicts Burn (2 stacks on the first enemy, 1 stack on the rest) for 2 rounds. | 2 | yes | |||
Sylva | 4★ | Storm Sprint | Selects one of the tiles at the edge of the battlefield and dashes to the selected location, dealing 220% damage to enemies along the way and on adjacent tiles. | 2 | yes | |||
Taki | 5★ | Dragonscorch | Launches searing flames toward the selected tile that erupt in a cross-shaped area and deals 400% damage (deals 80% damage to enemies on both sides of the selected tile). At the same time, converts the selected tile into a Red enhanced tile. Applies Burn Marks to targets before dealing damage. | 3 | yes | |||
Tessa | 4★ | Final Spectator | Selects 1 of 4 directions around the unit and pulls over all enemies in the selected direction and the adjacent rows and columns to the unit, dealing 180% damage to the enemies that are pulled over. | 2 | yes | |||
Tina | 6★ | Rest in Holy Light | Tina begins sleepwalking, ignoring tile colors for up to 4 consecutive tiles while converting her starting tile and tiles she passes through to Blue tiles before returning to her starting tile. If there are enemies at the end of her path, she may choose to descend on the enemy to deal 200% damage to them, before landing on the tile right before the enemy.
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2 | yes | |||
Tiny One | 3★ | Encore | Converts 1 traversable tile to a Red Prism tile. | 2 | yes | |||
Tohru | 6★ | Firebreath | Deals 360% damage to 13 tiles in a diamond shape centered on 1 selected tile and knocks back enemies. | 3 | yes | |||
Tourdog | 2★ | Welcome to Work | Consume 10 Encouragement to perform a Welcome to Work dance! | |||||
Tweety | 4★ | Snow Angel | Teleports to any tile within 2 surrounding clusters or any Blue tile on the battlefield. Can cast 1 more time after entering Aurora Time. | 2 | yes | |||
Unimet | 3★ | Universal Support Box | Throws a can at any selected tile, changing the tile to a yellow enhanced tile. A Lightning Crystal, Meteorite Crystal, Bandage, Attack, or Defense is randomly generated on the tile. | 1 | yes | |||
Uriah | 4★ | Vines of Prayer | Recovers the team's HP by 70% of Uriah's Max HP. If there is any excess healing, the nearest Green tile is converted to an enhanced tile. If Aurora Time is triggered, the Active Skill can be used again. | 1 | ||||
Uriel | 6★ | Ashes to Ashes | Resets all non-Red tiles, and has a small chance to generate Red tiles. Converts 1 or more enemy tiles to Red tiles. | 4 | yes | |||
VIOLET | 5★ | Dance, Cendrillon! | Violet enters the battle with her Special Skill. Deals 230% damage to 13 tiles in a diamond shape centered around 1 selected tile, and inflicts 9 stacks of Exploit Weakness. Forest enemies receive 18 stacks instead. | 3 | yes | |||
Vic | 6★ | Hunt & Strike | Summons 3 wondrous beasts that each prioritize dealing 200% damage to their respective targets.Little Furball: The enemy with the most status marks. Bica: The enemy with the lowest HP. Lutumi Owl: The most distant enemy. |
2 | yes | |||
Vice (Keen Sight) | 6★ | Target Secured | Selects and locks on 1 enemy. There can be a maximum of 1 target being locked on at the same time. As long as the locked-on target is alive, Vice: Keen Sight's Chain Combos will always target it. If the selected enemy is already locked on, deals 100% damage to it once instead. Every stack of Timeless Mark on the target increases damage dealt to it by an additional 5%. | 1 | yes | |||
Vice | 5★ | Rapid Torrent | Deals 95% damage 6 times to random enemies on the field. Launches 1 additional attack for each Water tile in the 12 adjacent tiles around the unit. | 3 | yes | |||
Victoria (Elegy) | 6★ | Blood Moon Gala | Victoria: Elegy activates the Sanity System upon entering battle. She consumes 10 Sanity to apply the Lord's Covenant to 1 target and deal DEF-ignoring damage equal to 200% of the team's lost HP, with an extra 4,000 points of lost team HP factored in. | 0 | true | |||
Victoria | 6★ | Chant of Parting Sea | Deals 250% damage to the 3 nearest enemies. Deals 250% damage when there is only 1 enemy in range (this damage ignores DEF). Restores HP equal to 35% of the damage dealt. Increases the final damage dealt to targets by 10% for every 1 stack of Bleeding they have. | 3 | ||||
Vivian | 5★ | 3 | yes | |||||
Wendy | 4★ | Nimble Hurricane | Generates 1 Wendy's Feather on the battlefield on battle start. Generates 1 Wendy's Feather on the spot after using an Active Skill. Tap Wendy's Feather to return to its location. Only 1 Wendy's Feather can be on the battlefield. | 3 | yes | |||
White Dwarf | 3★ | Gravity Ruins | Deals 250% damage to enemies in a cross shape to the maximum range and aggros them to the unit. For every 1 tile aggroed, the enemy takes 10% more final damage. | 2 | yes | |||
Wilhelm | 6★ | Erudite Malfeasance | Wilhelm activates the Sanity System upon entering battle. Chooses any 1 tile and then selects another 1 tile within 3 surrounding clusters to generate a rectangle area. Converts the selected tiles to blue dark tiles, with each tile in the rectangle costing 2 Sanity, and applies 1 stack of Blood Daze to all enemies in the area; applies an additional stack if Sanity drops below 50 after casting. | 2 | yes | |||
Wrath (Proud Fervor) | 6★ | |||||||
Wrath | 6★ | Overload Mode | Enters the Overload state, in which Wrath's Chain Combo damage increases by 50% and deals damage to the nearest enemy 2 times. Lasts for 2 rounds. | 3 | ||||
Xuan Ji | 6★ | Lightning Flash | Consumes 3 Spare Parts to select any 1 tile and generate a Square Thunder Array within 25 tiles in a square shape that lasts for 3 rounds. Xuan Ji's normal attack can be launched diagonally inside a Square Thunder Array. | 3 | ||||
Yao | 6★ | Heaven-sent | Swap positions with the current Captain and gain 1 stack of Heroic Mark. This round's Chain Combo deals 2× damage to 4 adjacent tiles. When the round is over, swap positions with the Aurorian at the end of the team. | 2 | yes | |||
Yingel | 6★ | |||||||
Zarya | 6★ | |||||||
Zhong Xu | 6★ | To Ashes | Summons 1 Ancestral Flame and converts the selected tile into a Red tile. The Ancestral Flame can be summoned to a tile an enemy is standing on and will move along with the target. Before moving and connecting tiles , all tiles along the path the Ancestral Flame travels will be converted into Red tiles .
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1 | yes | |||
Zoya | 3★ | Anticipation of Love | Recovers the team's HP by 150% of Zoya's ATK. Each Blue tile on the field increases healing effectiveness by 8%. | 2 |